WatchKit Adventure #1: The Big Picture
Update 03.07.2019: watchOS 6 has changed a lot of things that I’ve written about here, so I went through the post again and updated all parts that got out of date.
For some reason, after watching WWDC talks mentioning watchOS in the last few years, I had this image in my mind that almost every version changed everything in how apps are built. I remembered something about native and non-native apps, two different types of app schemes in Xcode, and some diagrams of pieces moving from one box to another, on more than one occasion. This all sounded confusing, and I think that’s one reason why I was discouraged from starting, because I imagined it would make it hard for me to catch up with all of that.
As it turned out, this wasn’t really true. Well, not until watchOS 6 at least 😉